Sunday, February 13, 2011

Not quite the Review I had hoped for.

Now I was just thinking, and perhaps it's only me that thinks this way but has anyone else noticed the complete lack of difficult in most games being produced ? Now I'm not talking about being shot once and dying, being lost, etc. I'm talking about how Game Developers are trying to hold your hand throughout the whole game. I began playing Dead Space 2 as I stated last night in my last entry, mainly to scare the hell out of my Fiance but ! I realized something while reading one of the blogs I follow, who does excellent reviews on Games you should check him out. He deserves many more followers than he has but back to the topic.

Alan Wake Review Keep up the good work !

I've realized through playing many of these new games, Ninja Gaiden 2 Sigma, Metal Gear Solid 4, Dead Space 2, Mass Effect 2, etc. That all of these games, save for a few have an Auto-Aim feature, now I'm not exactly sure why they thought this was a good idea being as you're playing a shooting game. Do you auto-aim in real life ? I sure wish I did. 

Auto-Saves/Save points EVERYWHERE, I'm only into Chapter 5 of Dead Space 2 right now, so that's why I haven't written a review on it but I've already hit about 17 Save Points in 2 hours worth of gameplay, I remember when games were quite a bit harder and when dying used to be something you're scared to do because you'd get thrown back pretty far. Maybe it was to alleviate repetition I don't know.

Everything. Dies. In. Five. Hits. I can't stress this enough, most normal enemies die fairly quickly in today's Video Games, now granted if the game warrants Stealth, and the fact its obvious you can kill someone fairly quickly I agree with it. But if they have a Barrier, Shield, And a full health bar, and it only takes one hit for me to kill them. Something is wrong, I'm always playing on the Highest Difficulty to get the most out of games but I just don't understand it.

Now I can think of one game in Particular that I heard was one of the most horrible games hands-down. And I had the time of my life with it, because it did not hand you everything on a silver platter, there was no auto-save feature and when you died you started over from the beginning of the level losing all of your "Money". Maybe it's just my style of game, Demon's Souls. I've played it quite a bit and enjoy it much more than most games, even though everyone else has told me otherwise.

Maybe that's just my style, maybe I'm looking too much into it.

I usually don't write long winded stuff sorry about that, but I've just been thinking about this for awhile. Love to hear comments.

Also, Dead Space 2 is great, I'd recommend it to anyone who loves this Genre and Gameplay style.

14 comments:

  1. Developers simply don't care anymore. They want their money. If they can sell millions of copies through over the top graphics and a seemingly interesting story line, replay value or critical acclaim unfortunately isn't of much importance. They crap these things out like they're being produced by developed by machines in a factory.

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  2. Yeah I completely agree.. Games these days are wayyyy too easy.

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  3. Demon Souls is crap though, you have stated this quite a few times already..... All I really have to say right now is DeRagan.

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  4. I would still say Oldies But Goldies .

    Old games are way harder than the new ones .
    And I like it hard .

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  5. Ugh yeah. I want the times of Ninja Gaiden back.

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  6. I played Dead Space 1, totally love the scariness and creepiness of it. Will check out DS2.

    Great blog, totally following you.

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  7. :/ Developers dont care... we need more Indy publishers... and boycott the retards like activision and EA ...

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  8. I must say playing dead space was an absolute thrill and you've hit the nail on the head with this post! Thanks for great blog!

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  9. Replaying older games shows how difficult they used to be, with a lot of them being very vague as to where you're supposed to go or what you're supposed to do, whereas nowadays they tend to point arrows or fly the camera towards where you're supposed to go next or what you're supposed to do...

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  10. the only thing that matters today is graphics, no (good) storyline at all

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  11. In my opinion things should die in a couple of head shots. This depends on what weapon the game gives you. For a game like dead space where you have to shoot the arms and legs off you hope they start you out with a desert eagle or at least some powerful type of weapon. Mostly for games with things that just keep coming at you like halo.

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  12. 100% agree man, I remember back in the day, games were really difficult and you would get incredibly frustrated, but that was part of the charm of the game!

    Nowadays any monkey with a controller can complete any game!

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  13. I don't like the shepherding some games give, it makes it too easy and not fun.

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